Top
Loading
Canadian Owned & Operated • Fast & Free Shipping Over $49* • Easy Returns • Gift Wrapping Available • Lowest Prices Guaranteed!

Czech Games Edition Codenames Duet Game

Czech Games Edition Codenames Duet Game

Write a Review
$24.99
Ages: 10 and Up
Low Stock (Only 4 Available) Online 0 at our Burlington Location
Show more
  • Colourful Balloons Colourful Balloons
  • Party Hats Party Hats
  • Polka Dots Polka Dots
  • Streamers and Confetti Streamers and Confetti
  • Alphabet Animals Alphabet Animals
Qty:
-
+
  • Or add to cart and checkout immediately with:
  • Free Shipping on All Orders above $49*!
  • Easy and Fast Returns!
  • Lowest Price Guaranteed!
  • Ships from Ontario, Canada

How many would you like to add?

-
+
No Thanks Learn More about our Educators Program.

Product Details

SKU: CGE00040

UPC Code: 8594156310400

Shipping Weight: 1.000 lbs


Whats in the Box?

The box contains 15 green agent cards, 100 duet key cards (double sided so you and your partner can give each other clues), 11 timer tokens, 1 assassin card, 1 pad of mission maps, 1 card stand, 1 rulebook, and 200 cards with 400 new words! New words are compatible with the original Codenames word game

Description:

You and your partner are on a secret mission to a crowded city. Your objective: to contact 15 agents while avoiding a band of enemy assassins. Codenames Duet keeps the basic elements of codenames, give one-word clues to try to get someone to identify your agents among those on the table, but now you're working together as a team to find all of your agents. To set up play, lay out 25 word cards in a 5x5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5x5 grid on the card, with nine of the Squares colored green (representing your agents) and one square colored black (representing an assassin). The assassin is in different places on each side of the card, and three of the nine Squares on each side are also green on the other side! Collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that Agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue-giver, then they can take one final guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose! Unlike regular Codenames, they can keep guessing as long as they keep identifying an agent each time; this is useful for going back to previous clues and finding ones they missed earlier. After the first clue is given, players alternate giving clues.

Product Reviews

Be The First To Share Your Thoughts




Write a Review

Subscribe to Our Newsletter

Join now and be the first to receive special discounts, offers and other updates on new products. Plus, you’ll receive $5 off your first purchase of $99 or more*!

$5 off coupon not valid towards in-store purchases or purchase of select marked item(s).

Menu
Account
Cart 0